Research
Research & Publications
Our long-term goal is to build computational world models that connect perception, geometry, dynamics and human behavior. Rather than treating reconstruction and generation as separate tasks, we study a continuous path: capture the physical world, represent it faithfully, understand how it changes, and generate controllable people and environments for future interaction.
研究工作与论文
我们的长期目标,是构建连接感知、几何、动态与人类行为的计算世界模型。我们不把重建和生成视为彼此割裂的任务,而是研究一条完整路径:采集真实世界、形成可信表达、理解其变化规律,并生成能够被控制和交互的人物与环境。
We recover large-scale static and dynamic environments from images, video and LiDAR. Neural and Gaussian representations, SLAM, real-time rendering and scene generation provide foundations for world models with spatial memory, dynamic prediction and interaction.
Reconstruction · 4D Dynamics · SLAM · World ModelsWe combine images, video, speech, motion, expression and affective cues to reconstruct, generate, animate and edit people, heads and clothing—toward digital humans that can express, communicate and respond naturally.
Avatar · Speech · Expression · Affective InteractionWe study surface and point-cloud processing, rigid and non-rigid registration, geometric representations, sparse optimization and acceleration methods—turning mathematical structure into scalable tools for reconstruction, generation, simulation and design.
Geometry · Registration · Sparse Optimization · SimulationWe connect computation and physical optics through freeform imaging and non-imaging optics, light-field control, computational imaging, caustic and shadow design, and emerging displays—treating light as a medium that can be designed and optimized.
Freeform Optics · Light Fields · Imaging · DisplayAll Publications
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